![]() Games love dunking on us.ĭevelopers add everything from joke achievements to enemies who taunt you after you die. Often, the funniest moments are when the joke is on the players. Streamed live every week.The serial nature of games and game studios makes it easy for developers to sneak in callbacks and references to earlier games, forming a kind of coded language of in-jokes that only die-hard fans understand. I’m glad I have a deep roster as things are definitely getting more challenging… He’s got some nice support buffs but once again the Weald caused me all kinds of stress, afflicting my Jester. Definitely my most harrowing mission yet.Īfterward I did a Short mission in the Weald, trying out the Man-at-arms class. ![]() But it worked out, I was able to kill her, and everyone survived – barely! Nearly everyone had to immediately get some stress relief and disease treatment afterward. And messing up my lineup order was a huge pain.Īt one point near the end I made the cortical decision to attack the hag instead of the pot, putting my poor stalwart leper Lynom at death’s door. ![]() I was forced to use my attacks on the pot to free them, which meant hardly ever attacking her. She could grab someone and throw them into her pot, taking them out of my lineup and doing 4 damage/round. My awesome Grave Robber was saddled with a Paranoid Affliction early on, and everyone was a bit stressed going into the boss. The boss room was in one of the last rooms I found (far different than the Swine Prince), though I was able to rest and recuperate somewhat beforehand. But the Weald is stressful as hell, with long hallways that sap my torchlight. I went in with a powerful squad, all level 3, of some of my best heroes. It’s time for my second boss fight, The Weald’s Wizened Hag in week 12.
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